CVE-2026-111153CWE-125

CVE-2026-111153

Medium · published October 15, 2026

CVSS v3.1
5.5
EPSS
0%
Percentile
2.4
In the wild
Unconfirmed
What it is

Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.

The record
Technical detail
CVSS v3.1
5.5 · MEDIUM
Vector
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:N/I:N/A:H
CVSS v4.0
6.8 · CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N
EPSS
0.00130 · 2.4th percentile
Weakness
CWE-125 · Out-of-bounds Read
Published
2026-10-15T23:17Z
References (6)
EPSS history
Timeline
  • 17 OCT 03:28Z
    EPSS moved — → 0%
    epss
  • 15 OCT 18:57Z
    Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_
    cvelistv5
  • 15 OCT 18:57Z
    Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_
    cvelistv5