CVE-2025-55286CWE-119CWE-122

z2d OOB drawing with new multi-sample anti-aliasing could lead to invalid memory access and corruption

High · published August 16, 2025

CVSS v4.0
7.3
EPSS
0%
Percentile
3.3
In the wild
Unconfirmed
What it is

z2d is a pure Zig 2D graphics library. z2d v0.7.0 released with a new multi-sample anti-aliasing (MSAA) method, which uses a new buffering mechanism for storing coverage data. This differs from the standard alpha mask surface used for the previous super-sample anti-aliasing (SSAA) method. Under certain circumstances where the path being drawn existed in whole or partly outside of the rendering surface, incorrect bounding could cause out-of-bounds access within the coverage buffer. This affects the higher-level drawing operations, such as Context.fill, Context.stroke, painter.fill, and painter.stroke, when either the .default or .multisample_4x anti-aliasing modes were used. .supersample_4x was not affected, nor was drawing without anti-aliasing. In non-safe optimization modes (consumers compiling with ReleaseFast or ReleaseSmall), this could potentially lead to invalid memory accesses or corruption. z2d v0.7.1 fixes this issue, and it's recommended to upgrade to v0.7.1, or, given the small period of time v0.7.0 has been released, use v0.7.1 immediately, skipping v0.7.0.

The record
Technical detail
CVSS v4.0
7.3 · HIGH
Vector
CVSS:4.0/AV:L/AC:H/AT:P/PR:L/UI:P/VC:H/VI:H/VA:H/SC:H/SI:H/SA:H
EPSS
0.00143 · 3.3th percentile
Weaknesses
CWE-119 · Improper Restriction of Operations within the Bounds of a Memory Buffer; CWE-122 · Heap-based Buffer Overflow
Published
2025-08-16T01:02Z
EPSS history
Timeline
  • 16 AUG 01:02Z
    z2d OOB drawing with new multi-sample anti-aliasing could lead to invalid memory access and corruption
    cvelistv5