CVE-2024-6600

Memory corruption in WebGL API

Medium · published July 9, 2024

CVSS v3.1
6.3
EPSS
0%
Percentile
32.8
In the wild
Unconfirmed
What it is

Due to large allocation checks in Angle for GLSL shaders being too lenient an out-of-bounds access could occur when allocating more than 8192 ints in private shader memory on macOS. This vulnerability affects Firefox < 128, Firefox ESR < 115.13, Thunderbird < 115.13, and Thunderbird < 128.

The record
Technical detail
CVSS v3.1
6.3 · MEDIUM
Vector
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:L/I:L/A:L
CVSS v4.0
Not supplied
EPSS
0.00397 · 32.8th percentile
Published
2024-07-09T14:25Z
EPSS history
Timeline
  • 09 JUL 14:25Z
    Memory corruption in WebGL API
    cvelistv5