CVE-2019-20787

Teeworlds before 0.7.4 has an integer overflow when computing a tilemap size

published April 22, 2020

CVSS
—
EPSS
2%
Percentile
74.2
In the wild
Unconfirmed
What it is

⚠️ An integer overflow in Teeworlds before version 0.7.4 can lead to unforeseen consequences, like a puzzle with a missing piece! 🧩 Think of this as a restaurant running out of space on a menu. When the number of items exceeds the page size, things get messy and chaotic, potentially leading to unexpected dishes—or in this case, unexpected game behavior! While not currently exploited, this vulnerability could allow for instability in the game environment, leading to crashes or unpredictable tilemaps. If not addressed, it could dampen the fun and gameplay experience for users!

Put simply

Think of this as a restaurant running out of space on a menu. When the number of items exceeds the page size, things get messy and chaotic, potentially leading to unexpected dishes—or in this case, unexpected game behavior! An integer overflow occurs when computing the tilemap size, which can cause the application to mismanage memory allocation, resulting in potential undefined behaviors or crashes.

What to do

While not currently exploited, this vulnerability could allow for instability in the game environment, leading to crashes or unpredictable tilemaps. If not addressed, it could dampen the fun and gameplay experience for users! Update Teeworlds to version 0.7.4 or later to mitigate this issue. Regularly audit your software for updates to ensure your gaming experiences are both fun and secure. You've got this! With a quick update, you can keep your gameplay smooth and secure! 🛡️

The record
Technical detail
CVSS
Not scored
CVSS v4.0
Not supplied
EPSS
0.01509 · 74.2th percentile
Published
2020-04-22T16:19Z
EPSS history
Timeline
  • 22 APR 16:19Z
    Teeworlds before 0.7.4 has an integer overflow when computing a tilemap size
    cvelistv5