CVE-2019-10877

In Teeworlds 0.7.2, there is an integer overflow in CMap::Load() in engine/shared/map.cpp that can lead to a buffer overflow, because multiplication of width…

published April 5, 2019

CVSS
—
EPSS
2%
Percentile
82.7
In the wild
Unconfirmed
What it is

⚠️ An integer overflow in Teeworlds 0.7.2 could lead to a surprisingly sneaky buffer overflow! This flaw emerges from mishandled multiplication of width and height in the map loading function, which is a lot like miscalculating ingredients when scaling a recipe! Think of it as making a giant cake but misreading the recipe, causing all the ingredients to overflow and make a mess in the kitchen. Just like you wouldn't want a chaotic cake disaster, this flaw can lead to unexpected behaviors in the game! An attacker could potentially cause a crash or exploit this overflow to execute malicious code, leading to chaos in gameplay. While it's not currently exploited, the potential for disruption is there, which could negatively impact user experience.

Put simply

Think of it as making a giant cake but misreading the recipe, causing all the ingredients to overflow and make a mess in the kitchen. Just like you wouldn't want a chaotic cake disaster, this flaw can lead to unexpected behaviors in the game! This vulnerability arises from an integer overflow in the CMap::Load() method in the Teeworlds game engine, specifically in how the width and height of the map are multiplied. This mishandling can trigger a buffer overflow, which may allow attackers to manipulate the game state.

What to do

An attacker could potentially cause a crash or exploit this overflow to execute malicious code, leading to chaos in gameplay. While it's not currently exploited, the potential for disruption is there, which could negatively impact user experience. To protect against this vulnerability, ensure that you update your Teeworlds to the latest version. Since this flaw is present in the 0.7.2 version, upgrading it will help you avoid any unforeseen issues. Monitor your system for potential patches or fixes as they become available. You've got this! By staying proactive, you can keep your gameplay smooth and secure. 🛡️

The record
Technical detail
CVSS
Not scored
CVSS v4.0
Not supplied
EPSS
0.02243 · 82.7th percentile
Published
2019-04-05T04:31Z
EPSS history
Timeline
  • 05 APR 04:31Z
    In Teeworlds 0.7.2, there is an integer overflow in CMap::Load() in engine/shared/map.cpp that can lead to a buffer overflow, because multiplication of width…
    cvelistv5