CVE-2010-2702

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament…

published July 12, 2010

CVSS
—
EPSS
5%
Percentile
92.0
In the wild
Unconfirmed
What it is

⚠️ A buffer overflow in the Unreal Engine is like a game character getting stuck in an endless loop — and that could let attackers take the reins if they play their cards right! Think of the Unreal Engine as a bustling restaurant. If a customer sends in a ridiculously long order, it might overwhelm the kitchen, causing chaos — similarly, this flaw lets attackers send a long LEVEL field in a response that can overflow the system's memory. If exploited, an attacker can execute arbitrary code, potentially gaining control over the game or server environment. This could lead to anything from data breaches to game disruptions, ruining the experience for players and administrators alike!

Put simply

Think of the Unreal Engine as a bustling restaurant. If a customer sends in a ridiculously long order, it might overwhelm the kitchen, causing chaos — similarly, this flaw lets attackers send a long LEVEL field in a response that can overflow the system's memory. This vulnerability in UGameEngine::UpdateConnectingMessage allows remote attackers to cause a buffer overflow due to an overly long LEVEL field in a WELCOME response during a download request, enabling arbitrary code execution.

What to do

If exploited, an attacker can execute arbitrary code, potentially gaining control over the game or server environment. This could lead to anything from data breaches to game disruptions, ruining the experience for players and administrators alike! To protect against this, ensure that you update to a patched version of the Unreal Engine where this buffer overflow is resolved. Additionally, consider disabling downloads if they are not necessary for your gaming environment. You've got this! With these steps, you'll keep your gaming environment secure and your players happy! 🛡️

The record
Technical detail
CVSS
Not scored
CVSS v4.0
Not supplied
EPSS
0.04927 · 92.0th percentile
Published
2010-07-12T17:00Z
EPSS history
Timeline
  • 12 JUL 17:00Z
    Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament…
    cvelistv5