CVE-2008-3547

Buffer overflow in the server in OpenTTD 0.6.1 and earlier allows remote authenticated users to cause a denial of service (persistent game disruption) or…

published March 10, 2009

CVSS
—
EPSS
5%
Percentile
91.8
In the wild
Unconfirmed
What it is

⚠️ A crafty buffer overflow in OpenTTD lets remote users disrupt the game with just a few extra-long company names! Imagine the chaos of a game day gone wrong! 🎮 Think of a restaurant that allows customers to order with ridiculously long names — if they don’t manage the orders correctly, the kitchen gets overwhelmed and starts mixing up meals! That’s exactly how this vulnerability works, letting users jam up the server with too many characters. What happens next is a persistent game disruption for everyone, and in the worst-case scenario, a clever attacker could execute arbitrary code! Imagine your game session crashing out of nowhere or worse — a rogue player hijacking the whole game environment.

Put simply

Think of a restaurant that allows customers to order with ridiculously long names — if they don’t manage the orders correctly, the kitchen gets overwhelmed and starts mixing up meals! That’s exactly how this vulnerability works, letting users jam up the server with too many characters. This buffer overflow in OpenTTD 0.6.1 and earlier allows authenticated remote users to exploit the server by sending excessive lengths of company and client names, ultimately leading to denial of service or potential code execution.

What to do

What happens next is a persistent game disruption for everyone, and in the worst-case scenario, a clever attacker could execute arbitrary code! Imagine your game session crashing out of nowhere or worse — a rogue player hijacking the whole game environment. To safeguard your gaming experience, upgrade OpenTTD to the latest version available and ensure your server settings limit name lengths to prevent this overflow. Regularly review server logs for unexpected activity too! You've got this! Patch up and ensure your game runs smoothly without any hiccups! 🛡️

The record
Technical detail
CVSS
Not scored
CVSS v4.0
Not supplied
EPSS
0.04734 · 91.8th percentile
Published
2009-03-10T21:00Z
EPSS history
Timeline
  • 10 MAR 21:00Z
    Buffer overflow in the server in OpenTTD 0.6.1 and earlier allows remote authenticated users to cause a denial of service (persistent game disruption) or…
    cvelistv5