CVE-2006-7096

Buffer overflow in the network_host_handle_join function in host.c in dimension 3 engine (dim3) 1.5 and earlier allows remote attackers to cause a denial of…

published March 2, 2007

CVSS
—
EPSS
5%
Percentile
91.8
In the wild
Unconfirmed
What it is

⚠️ A single long nickname could make this game crash! The buffer overflow in the dimension 3 engine (dim3) allows remote attackers to disrupt gameplay and potentially run harmful code. 🔥 Think of this like a soda can that overflows when you try to fill it with too much liquid — if the pressure builds up too much, it bursts! In this case, a long name can overflow the buffer and cause the application to crash or worse. If exploited, an attacker could crash the application, kicking everyone out of the game. This could lead to downtime, frustration, and potentially give malicious users a way to execute arbitrary code on your system, creating chaos in your environment!

Put simply

Think of this like a soda can that overflows when you try to fill it with too much liquid — if the pressure builds up too much, it bursts! In this case, a long name can overflow the buffer and cause the application to crash or worse. The buffer overflow occurs in the network_host_handle_join function in host.c, allowing attackers to send a long nickname that exceeds the allocated space, leading to a crash and potential code execution.

What to do

If exploited, an attacker could crash the application, kicking everyone out of the game. This could lead to downtime, frustration, and potentially give malicious users a way to execute arbitrary code on your system, creating chaos in your environment! To protect against this vulnerability, upgrade the dimension 3 engine (dim3) to a later version that addresses this issue. Always validate input lengths and implement proper bounds checking on user-provided data to prevent buffer overflows in the future. You've got this! With a little caution and these upgrades, you can keep your game environment safe and sound! 🛡️

The record
Technical detail
CVSS
Not scored
CVSS v4.0
Not supplied
EPSS
0.04718 · 91.8th percentile
Published
2007-03-02T19:00Z
EPSS history
Timeline
  • 02 MAR 19:00Z
    Buffer overflow in the network_host_handle_join function in host.c in dimension 3 engine (dim3) 1.5 and earlier allows remote attackers to cause a denial of…
    cvelistv5